What is cm/360? The Universal Standard for Aim Explained
cm/360 is the only true way to measure sensitivity across different games. Learn how to calculate it and why it protects your muscle memory.
What is cm/360? The Universal Standard for Aim
If you play multiple FPS games, you've probably noticed that '1.0' sensitivity in Valorant is completely different from '1.0' in CS2. This is where cm/360 comes in.
1. The Definition
cm/360 is the physical distance (in centimeters) your mouse must travel on your mousepad to make your in-game character rotate exactly 360 degrees.
2. Why eDPI isn't Enough
eDPI only works within a single game. Since every game engine has a different sensitivity multiplier, cm/360 is the only way to compare settings between games like Apex Legends and Overwatch.
3. Protecting Muscle Memory
By keeping your cm/360 identical, your brain doesn't have to 'relearn' aim when switching titles. Use our Sensitivity Converter to ensure your distance stays consistent.