What is cm/360? The Universal Standard for Aim Explained

cm/360 is the only true way to measure sensitivity across different games. Learn how to calculate it and why it protects your muscle memory.


What is cm/360? The Universal Standard for Aim


If you play multiple FPS games, you've probably noticed that '1.0' sensitivity in Valorant is completely different from '1.0' in CS2. This is where cm/360 comes in.


1. The Definition

cm/360 is the physical distance (in centimeters) your mouse must travel on your mousepad to make your in-game character rotate exactly 360 degrees.


2. Why eDPI isn't Enough

eDPI only works within a single game. Since every game engine has a different sensitivity multiplier, cm/360 is the only way to compare settings between games like Apex Legends and Overwatch.


3. Protecting Muscle Memory

By keeping your cm/360 identical, your brain doesn't have to 'relearn' aim when switching titles. Use our Sensitivity Converter to ensure your distance stays consistent.


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